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Small Spaces,
Infinite Experiences

XR Content · Platform Company SG ENTERTECH

We plan, install, and operate immersive XR and AI experiences
in spaces where people gather — schools, health centers, military bases, and tourist sites.

0+
Cumulative visitors in the first year
of Snack VR deployment
3.3
Footprint — runs anywhere
with power and Wi-Fi
~10min
One play session — short cycles
keep throughput high
0
Founded — supplying immersive solutions
to education, culture, and the public sector
About

Breaking the Limits of Space

SG ENTERTECH builds XR·VR·AI kiosks and content
with one vision: "expand small spaces
into infinite experiences."

From content planning and development to hardware,
on-site installation, operation, and maintenance,
we handle the entire process in-house.

A visitor playing the Snack VR kiosk
Founded
2019
Focus
Immersive solutions for education,
culture, public sector · AI content
Public procurement
KONEPS · Venture Nara
S2B registered
Flagship services
Snack VR
VR Mind Care Station
Platform

Snack VR — a micro VR platform
that starts from 3.3m²

A kiosk plus wireless VR headsets (Meta Quest family).
With just power and Wi-Fi, it runs in stores, tourist sites, and schools.

01
Plug & Play installation

No PC, sensors, or complex wiring — connect power + Wi-Fi and you are ready

02
Kiosk screen mirroring

Gameplay is mirrored on the kiosk display,
reducing queue drop-off and making coaching easy

03
High-turnover design

30s onboarding, ~10min play, 30s reset —
the queue keeps moving forward

04
Operator console

Content management, remote monitoring, and manuals — no specialists required

Snack VR hardware: kiosk and wireless VR HMD
Use Cases

Anywhere with a Little Space

Snack VR zone at Mungyeong Eco World

Tourism · Government (B2G)

Five booths run year-round at Mungyeong Eco World —
three medium and two compact units.
11,050 visitors played in a single two-month peak season,
a proven immersive attraction for tourist sites.

A visitor playing the Snack VR kiosk

Shop-in-Shop (B2B)

One corner of your store becomes an experience zone.
Attract new customers, raise return visits,
and tie into SNS events and promotions with ease.

A user meditating with Snack Healing VR

Education · Culture · Mind Care

An experiential learning infrastructure that installs
even in remote schools — extending into art therapy,
meditation, and emotional wellness programs.

Capability

From Planning to Operation,
All In-House

VR content development 0 1

XR Content · Platform
Development

Healing, game, tourism, and education content built in-house

Planning session 0 2

Planning to
Operation

Development, installation, and maintenance end to end

Snack VR kiosk 0 3

Compact Unmanned
Solution

3.3m², semi-unmanned operation with no construction

Exhibition hall 0 4

Public Sector
Delivery

KONEPS · Venture Nara · S2B registered

Products

Products & Services

Five immersive kiosks and content lines that install right on site.
Read the full stories on our official blog (Korean).

Snack VR
Kiosk

Snack VR

A seated VR entertainment kiosk in 3.3m².
FPS, racing, and more immersive titles.

Learn more →
VR Mind Care Station
Kiosk

VR Mind Care Station

A mental wellness station with 20 VR meditation
and painting titles. 5–13 minutes, anonymous.

Brochure (PDF, Korean)
VR Postcard Mailbox
Kiosk

VR Postcard Mailbox

Create themed virtual postcards of the destination
and send them instantly via SNS or email.

Learn more →
MegaRacer Quantum Rush
Content

MegaRacer Quantum Rush

Casual racing with a variety of maps and modes.
Group play and versus modes boost turnover.

Learn more →
HaruOn
AI

HaruOn

AI companion technology linked with immersive content —
experiences that interact with the user.

Learn more →
Case Study

Proven in the Field

Snack VR zone at Mungyeong Eco World
Mungyeong Eco World · Gyeongbuk, Korea

A Family-Friendly VR Experience Zone

Five permanent booths on the second floor of Eco Town —
three medium and two compact. Short cycles keep the queue
moving in a validated high-turnover operation.

11,050visitors in a 2-month peak
5 booths3 medium + 2 compact
~10 minper play cycle
VR Postcard Mailbox at the Hwasun Dolmen visitor center Finished painting: space journey Finished painting: sea fishing Finished painting: hillside house
Hwasun Dolmen Site · UNESCO World Heritage

Permanent VR Postcard Mailbox at the Visitor Center

Validated in a 10-day festival pilot, then converted to a
permanent installation at the visitor center — a B2G case
featuring region-exclusive dolmen artwork templates.

10 daysfestival pilot
Permanentvisitor center installation
Localizeddolmen-themed content
Portfolio

Snack VR on Video

Snack VR official trailer
VR Painting

Considering a Deployment?

We propose content packages tailored to your venue, budget, and goals.

Contact Us →